Hey dev I got some suggestions / idea about the game moving onward, and I hope you don't mind me putting them here: - I noticed that you can choose a trait now when creating your character. This is a new feature that the og game doesn't have and it can be expanded into a lot of new fun stuff, I think. For example, dominant / submissive are among the options. These two are particularly interesting b/c in many of the nsfw games I've played, gay or het, these two are used to indicate your preference in BDSM scenes. So I think maybe that mechanism can be used in your game as well? Say, you have a girl w/ the dominant trait, and then have a customer, or one of your boys, w/ the submissive trait, and you pair them together, they will trigger femdom animations that's kinda like the police woman scene in the og game. For M/M scenes (only if you decide to include those), these two trait can be used to indicate player's preference to top or bottom. If M/M is on and player has dom trait, then he acts as the top in the scene. And the reverse if player has submissive trait
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Hey dev
I got some suggestions / idea about the game moving onward, and I hope you don't mind me putting them here:
- I noticed that you can choose a trait now when creating your character. This is a new feature that the og game doesn't have and it can be expanded into a lot of new fun stuff, I think.
For example, dominant / submissive are among the options. These two are particularly interesting b/c in many of the nsfw games I've played, gay or het, these two are used to indicate your preference in BDSM scenes. So I think maybe that mechanism can be used in your game as well?
Say, you have a girl w/ the dominant trait, and then have a customer, or one of your boys, w/ the submissive trait, and you pair them together, they will trigger femdom animations that's kinda like the police woman scene in the og game.
For M/M scenes (only if you decide to include those), these two trait can be used to indicate player's preference to top or bottom. If M/M is on and player has dom trait, then he acts as the top in the scene. And the reverse if player has submissive trait